- Giant Zoids Strength Comparison Table


This strength comparison chart was compiled based on the Republic-Empire Combat Machine Beast Comparison Chart published by the Helic War History Research Institute. The figures have been calculated to allow for the giant Zoids of both countries to fight on equal footing. For example, six Gordos and one Kong are the same fighting power. However, since these are merely calculations, the same result may not necessarily be obtained in actual combat. Also, "one vs. ten" is a huge difference in fighting power, meaning that in this case, there's absolutely no chance that the weaker Zoid will win.

* In the comparison chart, the images aren't broken or missing, many comparisons just don't have images.

Zoids Introduction

Side of Republic

Ultrasaurus
Super Battleship
Length: 50 m
Weight: 507 t
Max Speed: 50 km
Weapons...
Panova 20mm Anti-Air Beam Cannon, Turret-type Maxer 30mm Beam Gun, etc.
Gojulas
Main Combat Mecha
Height: 21 m
Weight: 230 t
Max Speed: 75 km
Weapons...
Panova 20mm Anti-Air Beam Cannon, Maxer 30mm Beam Gun, 76mm Rapid-Fire Cannon, etc.
Salamander
High-Altitude Heavy Bomber Mecha
Length: 33.3 m
Weight: 100 t
Max Speed: Mach 2
Weapons...
Twin Missile Launcher, Vulcan Phalanx, Flamethrower, Laser Gun, etc.
Gordos
All-Weather Reconnaissance Mecha
Length: 30.3 m
Weight: 190 t
Max Speed: 80 km
Weapons...
105 mm High-Speed Cannon, Panova 20mm Anti-Air Beam Cannon, Maxer 50mm Gun, etc.



Mammoth
Transport Combat Mecha
Length: 21.6 m
Weight: 145 t
Max Speed: 85 km
Weapons...
Tusks with built-in beam generators, Maxer 50mm Cannon, etc.



Gustav
Wheeled Transport Mecha
Length: 14.76 m
Weight: 68 t
Max Speed: 50 km
Weapons...
It's only equipped with self-defense equipment such as an omnidirectional radar, explosive detection sensors, and special alloy armor plates, and is otherwise unarmed.
Bigasauru
Combat Command Mothership
Length: 33 m
Weight: 131 t
Max Speed: 80 km
Weapons...
Panova 20mm Anti-Air Beam Cannon, Turret-type Maxer 30mm Beam Gun, etc.

Side of Empire

Ironkong
All-Purpose Mecha
Height: 50 m
Weight: 187 t
Max Speed: 150 km
Weapons...
Long-Range Anti-Surface Missiles, 6-Shot Missile Launcher, Missile Pod, etc.

Sabretiger
Ultra-High-Speed Mobile Mecha
Length: 15.6 m
Weight: 78 t
Max Speed: 200 km
Weapons...
3-Barrelled Impact Cannon, 2-Shot Beam Gun, High-Speed Cannon, Self-Guided Missile Launcher, etc.
Redhorn
Assault Mecha
Length: 20 m
Weight: 94 t
Max Speed: 130 km
Weapons...
3-Barrelled Electromagnetic Assault Cannon, Self-Guided Missile Launcher, 2-Barrelled Assault Beam Gun, etc.


Comparisons


1 Ultrasaurus Vs. 4 Ironkongs
The Kongs can't win unless they attack from all sides.
1 Zoid Gojulas Vs. 1 Ironkong
In artillery battles, Kong, in melee combat, Gojulas.
2 Salamanders Vs. 1 Ironkong
In low altitudes, Kong's missiles have the advantage.
6 Gordos Vs. 1 Ironkong

The Gordos will have no choice but to fight with artillery fire.















6 Zoid Mammoths Vs. 1 Ironkong
This looks like an overwhelming victory for the Iron Kong. If they can stop the Kong's movements, surround it, and crush it, the Mammoth may be able to win. To do that, it'd need to somehow avoid the Kong's missile attacks.










10 Bigasauru Vs. 1 Ironkong

The Bigasauru is the first giant Zoid developed by either army, so all of its equipment is now outdated. Fighting the Empire's medium-size Zoids would be extremely dangerous. Although its already retired from the front lines, its effectiveness in early Zoid battles will remain unforgettable.







1 Ultrasaurus Vs. 5 Sabretigers
The fast-moving Sabretiger is probably the most difficult opponent for the Ultrasaurus to deal with. It won't be taken down with one or two missiles, but if it jumps into close combat, it'll have a hard time. It'll want a Zoid Gojulas to protect it.
1 Gojulas Vs. 2 Sabretigers
If it comes to melee combat, the Gojulas will win in the end.













1 Salamander Vs. 2 Sabretigers
In a showdown between high-speed units, the flying mecha Salamander has a slight advantage. Even Sabre can't escape if it's attacked from above. The Sabre would want to somehow bring the battle to the ground.







5 Gordos Vs. 1 Sabretiger

The difference in maximum speed between the two (Gordos at 80 km/h and Sabre at 200 km/h) determines their difference in strength, but if the Gordos, equipped with a powerful radar is also equipped with automatic tracking missiles linked to said radar, the Sabre will have to keep on its toes.







5 Zoid Mammoths Vs. 1 Sabretiger
Mammoth has an overwhelming advantage in terms of power, but its weakness is that it doesn't have a decisive move in melee combat. If the Sabre approaches quickly and attacks from behind, the battle will be easily decided. It's important for the Mammoth to use its nose and tail to keep the Sabre from getting close.







10 Bigasauru Vs. 1 Sabretiger

Bigasauru would struggle. It probably wouldn't win.















1 Ultrasaurus Vs. 10 Redhorns
Redhorn is feared as the Moving Fortress, but it pales in comparison to Ultra. It's easy for the Ultra to fight since it's the same kind of heavily-armed type. The fact that Redhorn can't use its finishing move, a body slam, makes it even more painful.

1 Zoid Gojulas Vs. 3 Redhorns
Gojulas has never been defeated.















1 Salamander Vs. 3 Redhorns
Redhorn has many weapons, but surprisingly few are anti-air specific, so it's always hard to deal with attacks from flying Zoids. Unless they're equipped with a high-performance anti-air gun linked to a powerful wide-area radar, they won't be able to stand up to the Salamander.
3 Gordos Vs. 1 Redhorn
The Gordos, who only have long-range guns would be in for a tough fight.
3 Zoid Mammoth Vs. 1 Redhorn
In a showdown between heavy mecha, the Redhorn wins.

10 Bigasauru Vs. 1 Redhorn
Redhorn wins a great victory with its powerful armaments.



Battlefield Sketch

Zoid Crew Profiles (Republic)

Ultrasaurus
Always calm and collected, Colonel Kepler was outstanding as a commander.
Zoid Gojulas
The Republic's great ace, Captain Fokker. Famous for being a gentle dad when he came home.
Cannontortoise
Captain Borden's ragged shirt and his talent of dozing off were unique.
Snakes
Corporal Max never had any money, but for some reason he was popular with women.


Gordos
The biggest joker in the reconnaissance force, Second Lieutenant Obelisk. He once reported "the enemy's side dishes are..."
Barigator
The valiant naval officer First Lieutenant Alpha, a lovable man.



Salamander
First Lieutenant Eindecker, an Air Force ace who played a major part in the attack on the Zenebas Empire capital.


Zoid Crew Profiles (Empire)

Iguan
Second Lieutenant Becker was said to be a cruel man who enjoyed combat. Surprise attacks were his specialty.
Sabretiger
Lieutenant Colonel Hans, said to be second-to-none when it came to tracking. Many of his brethren were shot down.
Redhorn
Second Lieutenant McGregor made a name for himself in many assaults, but even he turned pale when surrounded by Gojulases.
Sinker
Captain Gordon came up with the Gordon Turn, where he would instantaneously do a barrel roll during aerial combat.
Ironkong
Sergeant Salz was famous as the Empire's "Freischütz". He was an expert shooter, but was weak when under fire.
Saicurtis
Private Bronco wore a safety helmet and oxygen mask. He was often assigned to special missions.



* Pilot profile translations courtesy of Falcarius!

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