![]() ❶ Separate Cockpit Despite being a cockpit, it can become an independently-acting small vehicle, performing battlefield reconnaissance and long-distance maneuvers. |
![]() ❷ Radar Room Located inside the neck, this room is used to detect enemies in all directions using the omnidirectional radar. It can also emit jamming signals. |
![]() ❸ Vehicle Hangar This hangar can hold two small flying vehicles. The vehicles are used for reconnaissance and small attacks. |
![]() ❹ Ultra Cannon A large 36cm high-speed cannon, and the main weapon of the Ultrasaurus. It attacks distant enemy bases with great destructive power. |
![]() ❺ Gunner The Ultra Cannons are operated by dedicated gunners. These are located on each side, so two people are required. |
![]() ❻ Catapult (Flight Deck) The deck that the flying vehicles take off and land from. There's a control radar, which is used to give instructions and communicate about the takeoffs and landings. |
![]() ❼ Waist The base of the Zoid Core is equipped with an amplifier that strengthens its energy, and above that is a living quarters for the crew. |
![]() ❽ Tail The tail not only balances the long body, but also absorbs the shock of artillery fire. It can also act as a rudder in the water. |
![]() ❾ Legs The leg reinforcement cylinders allow it to travel on the ground. There's ground sensors in the soles of the feet. |
![]() ❿ Landing Vehicle Hangar The chest hangar, which also holds landing vehicles. The hatch drops down and becomes a slope for entering and exiting the hangar. |
![]() ⓫ Tip of the Tail The tip of the tail is equipped with two anti-aircraft beam cannons. There's also a gunner seated here, who attacks enemies approaching from the rear. |
![]() ⓬ Small Flying Vehicle It's equipped with two reconnaissance vehicles. Powered by an ion craft engine, it has a range of 450 km and a maximum speed of 300 km/h. |
![]() ❶ Laser Sabres (Fangs) and Sensors The sensor on its nose instantly detect enemy weak points, which it then plunges the sabres into. The fangs are laser sabres, with laser energy that can burn through any thick armor. |
![]() ❷ Engine and Power Pipes (for the jaws and front legs) Large cylinders used to strengthen the jaws as well as the engines used for driving the front legs. These parts are also connected to power pipes to pump in large amounts of energy. |
![]() ❸ 2-Barrelled Beam Gun Equipped with a large 2-barrelled beam gun on its back. It can run at high speeds and still accurately target the enemy. On top of the beam gun is a missile launcher that can fire three shots at once. |
![]() ❹ Energy Amplifier A device that makes the energy of the Zoid Core even more powerful in combat. The Sabretiger uses this special amplifier so that it can maintain a high speed of 200 km/h. |
![]() ❺ Tail The tail helps balance the body when running and jumping. A small beam gun is attached to the tip of the tail for close-range combat. |
![]() ❻ Engine (for the rear legs) The engines are reinforced to generate explosive power, enabling it to attack enemies at a terrifyingly high speed when they're moving in conjunction with the front legs. |
![]() ❼ Ground Sensor and Shock Absorber The legs are equipped with a ground sensor that instantly senses the condition of the ground it's running on, and an absorber that absorbs the shock when it lands, firmly stabilizing the body. |
![]() ❽ Triple Shock Cannon A weapon used in close-range combat, it fires powerful shock waves at attacking enemies. Small Zoids are blown away in a single hit. There's a High-Pressure Concentrated Sulfuric Acid Spray Gun equipped beneath it. |
![]() ❾ Leg Engine Radiator When traveling at high speeds, the engine heats up to extreme temperatures. For this reason, it's equipped with a powerful radiator for cooling to prevent fires and other such accidents. |
![]() ❶ Head The high-speed computer under the seat instantly transmits the pilot's commands. |
![]() ❷ Hands They use large cylinders to move the hands and fingers, and can crush small Zoids in an instant. |
![]() ❸ Abdomen In addition to the Zoid Core it has an amplifier that enhances its energy, an energy tank, and various other power sources. |
![]() ❹ Boosters Two rocket boosters are attached to its back to adjust the balance of the body. They're also used when making large jumps. |
![]() ❺Legs Equipped with large cylinders that move the legs, ground sensors that sense unevenness in the ground, and shock absorbers that absorb the shock when running or jumping. |
![]() ❻ Base of the Tail A powerful engine is attached to the base of the tail, a strong weapon in close-range combat, to increase its power. |
![]() ❼ Tip of the Tail An anti-aircraft beam cannon is equipped to the tip of the tail in preparation for attacks from the air, such as against Sinkers. You can see the radar for the beam cannon inside. |
![]() ❽ Soles of the Feet A powerful rocket is fitted into the soles of the feet to lift the heavy legs. This also serves to increase its speed. |
![]() ❶ Cockpit Since the Kong is equipped with so many weapons, an additional pilot is seated in the cockpit to serve as a gunner, controlling them. |
![]() ❷Abdomen In addition to the Zoid Core, the abdomen, protected by a thick special alloy, contains an energy amplifier and energy tanks. |
![]() ❸ Arms The long and powerful arms are incredibly strong in close-range combat. A powerful engine is attached to them as well to increase their power. |
![]() ❹ Legs Large shock absorbers and special cylinders are used to maintain balance when the arms are swung around. |
![]() ❺ Long-Range Missiles The Kong's largest weapon, with a range of 200 km thanks to the guidance system. This greatly expands the battlefield for independent action. |
![]() ❻ 10-Shot Missiles This pod can fire 10 missiles at once, allowing it to destroy enemies in close-range combat. |
![]() ❼ Missile Launcher A large 6-Shot Missile Launcher. It has a range of 50 kilometers, and can be held in the hand and used like a gun. |
![]() ❽ Armor Parts Attached to the shoulder, chest, legs, etc. for self-protection. A very light special alloy is used for these parts, allowing for agile movement during battle. |
![]() ❶ Head The horn on its nose is its greatest weapon, used in assault battles. It can easily penetrate even thick armor plates. A forward-facing radar is located under the horn. |
![]() ❷ 2-Barrelled Assault Beam Gun When charging, it lowers its head and attacks enemies in front of it. This beam gun can take down small mechas in a single hit. |
![]() ❸ Medium-Caliber Accelerated Beam Cannon An anti-aircraft beam cannon used when fighting flying mechas such as Pegasuros in close-range combat. It can attack in all directions by adjusting its angle. |
![]() ❹ Large-Caliber 3-Barrelled Electromagnetic Assault Cannon A special magnetic field generator fires electromagnetic shock waves to destroy its enemies. A self-guiding missile launcher is also attached to the top of the electromagnetic assault cannon. |
![]() ❺ Reconnaissance Capsule A small one-seater reconnaissance aircraft. It flies away from the main unit and accurately assesses the enemy's position, relaying that information back. |
![]() ❻ Abdomen and Legs There's an energy tank under the Zoid Core in the chest, and energy amplifier pipes on the inside. In the legs, you can see the power plant that allows it to reach a speed of 130 km/h despite its heavy armaments. |
![]() ❼ Tail At the base is a rear surveillance radar that identifies enemies behind it, and below that is an auxiliary engine that moves the tail. |
![]() ❽ Tip of the Tail It has a high-speed gun and a large infrared laser search light, which is effective in night combat. |
![]() ❶ All-Weather 3D Radar The plates on the back are all antennas that can be used in all weather conditions. They serve many purposes, including communication between allies, detecting enemies, and transmitting powerful jamming signals. |
![]() ❷ Panova 20mm Anti-Air Beam Cannon An Anti-Air Beam Cannon used for shooting down small reconnaissance aircrafts. It doesn't have much power, so it's not effective against Sinkers. |
![]() ❸Tail Tip The tail has a magnetic detector used to detect enemies underground. It's also equipped with a 30mm Beam Gun and a Maxer 50mm Gun. |
![]() ❶ Radar and Flamethrower Two radars on the head are used to check its flight position and enemies. The mouth is equipped with a powerful flamethrower that can burn through anything. |
![]() ❷ Anti-Air Laser Gun The laser guns attached to the main wings enforce the unit's power in aerial combat. They're linked to the radar for improved accuracy. |
![]() ❶ 2-Shot Missile Launcher The missile launcher is equipped with thermal tracking missiles that can be used in both aerial and ground battles. It can attack any enemy. |
![]() ❷ Vulcan Phalanx A large, continuously-firing cannon that destroys numerous enemies at once in close-range combat. It can be detached during reconnaissance flights. |