![]() Republican Army Snakes: This Zoid launches ambush attacks to catch the Imperial Army's Helcats. The two units have no difference in combat power, but Snakes has a slight advantage in the desert. |
![]() Republican Army Puterasu: Developed to take down the Zoids Sinker, an amphibious air-sea Zoid. With its high speed of Mach 2.2, it shoots down Sinkers before they can escape into the water. |
![]() Imperial Army Iguan: An infantry Zoid developed for use in combat against the Godos. It outperformed the Godos in both speed and armaments, and greatly changed the balance of power between the two armies. |
![]() Imperial Army Hammerrock: A small mass-production version of the Ironkong. Similar to the Kong, it has extremely strong arms. Between the two armies it's probably the strongest small-scale Zoid when it comes to melee combat. |
![]() Republican Army Large-Scale Zoids Gustav: This transport mecha, able to carry 250 tons of cargo, was developed to retrieve injured Zoids and transport them to the rear lines. |
![]() Republican Army Cannon Tortoise: A thickly-armored unit with a large-bore assault cannon. Its equipment is as simple as it can be, but its combat power is extremely high. It's a worthy opponent to the Malder. |
![]() Imperial Army Saicurtis: Taking advantage of its ability to fly slowly at low altitudes, it attacks small Republican ground Zoids from the air as a ground support fighter. |